Interview with Jamie Morton, games designer Age: 25, Comes from: Rotherham.

How did you get to be a level designer?
A games tester- dream job?
So how did you move up from testing?
But with all the software to help you, is art that important?
Yes definitely. You've got to understand textures, patterns and colours and be able to draw and design images and ideas. The software packages are tools to help you do that - that's all.
Who actually invents the games?
And what do you like most about your job?
Are the financial rewards good too?
What about the not so good bits?
So what's the advice
Last thing. When you wake up in the mornings, do you look forward to work?


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