Interview with Jamie Morton, games designer Age: 25, Comes from: Rotherham.

How did you get to be a level designer?
A games tester- dream job?
So how did you move up from testing?
But with all the software to help you, is art that important?
Who actually invents the games?
And what do you like most about your job?
Being creative. You have this vision in your mind and then you might research it through pictures, books, photographs and gradually you create that vision on screen. It's great. Then the game comes out and people like it and are talking about it and you had a part to play in it and it's just a very good feeling.
Are the financial rewards good too?
What about the not so good bits?
So what's the advice
Last thing. When you wake up in the mornings, do you look forward to work?


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