Interview with Jamie Morton, games designer Age: 22, Comes from: Rotherham.

How did you get to be a level designer?
I've always been interested in computer games and have played them since I was eight. I managed to get a job at Core Design when I left school at 16. I started off as a games tester spending my day playing games to test them for mistakes and bugs.
A games tester- dream job?
So how did you move up from testing?
But with all the software to help you, is art that important?
Who actually invents the games?
And what do you like most about your job?
Are the financial rewards good too?
What about the not so good bits?
So what's the advice
Last thing. When you wake up in the mornings, do you look forward to work?


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