Interview with Jamie Morton, games designer Age: 22, Comes from: Rotherham.

How did you get to be a level designer?
A games tester- dream job?
So how did you move up from testing?
But with all the software to help you, is art that important?
Who actually invents the games?
And what do you like most about your job?
Are the financial rewards good too?
What about the not so good bits?
When we're near to finishing a project the hours are terrible. We work really late, sometimes up until 2 in the morning, trying to get everything right. That's hard.
So what's the advice
Last thing. When you wake up in the mornings, do you look forward to work?


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