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Interview with Jamie Morton, games designer Age: 22, Comes
from: Rotherham.
How did you get to be
a level designer?
A games tester- dream
job?
So how did you move up
from testing?
But with all the
software to help you, is art that important?
Who actually invents the
games?
And what do you like
most about your job?
Are the financial rewards
good too?
What about the not so
good bits?
When we're near to finishing a project the hours are terrible.
We work really late, sometimes up until 2 in the morning,
trying to get everything right. That's hard.
So what's the advice
Last thing. When you wake
up in the mornings, do you look forward to work?
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